Generic MUD Resources and Links

This page is eternally in progress...

  • Imaginary Realities
    An on-line MUD magazine that we hope will remain in business. The have some good articles for everyone, from newbies to wizards. Hopefully they will keep putting out issues on a regular basis.


  • Introduction to Muds and Mudding. If you would like more information about muds and mudding in general, check out this very informative page. It is full of good information such as the history of muds, and covers such essentials as good behaviour and how to not piss off the game master.


  • Richard Bartle's MUD Writings Archive, which has links and short extracts from many old and obscure writings on mud-like games. There is some neat stuff here, but it may not appeal to most people.


  • The Curious Area Workshop, an early effort to make good areas for Merc and Diku style muds. Most everything that came out of CAW was high quality, interesting, and entertaining. While CAW has been closed for several years, there is still a great deal of very good information on thier site.


  • Some general area building tips, from the CAW builder's guide. This guide is written from the standpoint of making areas for a DIKU style mud, but there are a lot of common sense things in it that would be good to remember when making an area for any mud. Recommended reading if you want to build an area.


  • Ed Snible's Mud Info archive on servers and building, a good place to get information about the administrative, system, and questing side of muds. This is a good place to check into if you intend to bring up your own mud to play with.


  • Stealth's Mud List A page with a mud list, links to many wierd clients, and links to other mud, mush, and moo information.


  • Ftp.game.org, one of the biggest download sites for mud servers, clients, areas, patches, snippets, and other gunk. If you want to see how muds work, or put up one of your own to screw around with, this is a good place to get tools. (Note: it is now possible to run most types of muds under Windows 95/98/NT. We strongly recommend _against_ this practice. If you want to run a mud, get one of the free unicies, such as Linux or FreeBSD. Windows is an inherently unstable environment, and you will need tools that do not come with default installations of windows.)


  • The "MUD-Dev" MUD Development mailing list. This is a mailing list concerned with various issues in MUD development. Mainly for implementors. The MUD-Dev list is hosted by www.kanga.nu, which has other resources on it that may be of interest.


  • The Journal of Mud Research This is a site that has articles and other information that may be of value to administrators or future owners of muds. The articles are well written, and even if you don't agree with them they will make you think.


  • The Mud Journal A periodical journal for articles related to mudding, everything from design to player tactics.



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