demon horns mascot
Alter Aeon logo
alteraeon.com 3000

Alter Aeon Recent Changes and Additions



Recent code and server updates can be found in this changelog.  Only the
last 20 changes are listed.  For a complete list, click here.

For new area additions and area updates, click here.

rss feed icon Got RSS?  Sign up for the Alter Aeon Changelog Feed!


---- Sep 27, 20 [2793] From Draak: New forged jewelry: chain link belt, medallion belt (Taurus) Fixed bug with rose quartz/milky quartz mining table entries. From Brak: New rune and carved search switch, the former allows for the searching of a named rune while the later returns all rune carved items. Modify timer search switch to place item condition ahead of fixed date/time timer to account for items such as pods which timeout before their expiration date is reached. ---- Sep 20, 20 [2791] From Shadowfax: Players can no longer enter unopened areas. From Draak: Pre-lag for flourish lowered slightly so it is more effective at triggering combos. Assorted minor tweaks to forged equipment. Mire terrain will now yield more minerals, since they are usually pretty shallow. Attempt to fix knockdown bug with druid air spells. You can no longer waste profession points improving the quality of crafted upgrades such as gems, arrowheads, hilts, studs, spikes, etc. (Fumo) New seasonal Thirsty Thursday task. New brewing group affinity: torment. This includes mostly unusual curses, like faerie fire, noxious cloud, censure demon, jinx, etc. Added frostflower to the ice brewing group. From Brak: New ac-apply and timer search switch. The weight switch now allows for filtering of weights above or below a specific value. ---- Sep 07, 20 [2790] From Draak: Weekday event boons are now shorter so they are more likely to wear off over the course of a week. (Dizzy) Arena zones should now be excluded from cartographer guild jobs. The soul of the sea boon should no longer prevent you from getting the Catch of Day, except during derbies. (Cheetah) Jackpots should now clear out of the news on the daily reset. Added another Thirsty Thursday challenge... Your Thirsty Thursday challenge will now show with the event command. Thirsty Thursday events will now patiently wait until you are no longer in battle before completing, in cases where you may have done something crazy like throw milk at a guard. ---- Aug 30, 20 [2788] From Brak: Adding an '@' symbol in front of a social will let you use the social, even if it conflicts with a command name. Add 'friend noquest' to toggle seeing quest notifications. Friend spam filters settings, such as nopost and noquest, now save across accounts. From Draak: Improvements and fixes for Thirsty Thursday, including stronger hints on 'show drunk'. Hiding starcatchers and mooncatchers now require the associated skill. Noput and keep flags should no longer autoupdate on login. You can add labels to containers that are not crafted, using the 'craft label' command. This does not cost a profession point. New brewonly spell 'endure elements'. This alchemical treatment will attempt to add a small amount of elemental proctection to objects in the form of firesave, coldsave or zapsave. ---- Aug 22, 20 [2786] From Shadowfax: Forbid filling up liquid containers with an incomplete unguent inside from other liquid containers. (Fumo/Sito) Reduce the number of scrolls that need to be scribed in order to reach higher ranks in the Scribes Guild. Allow 'brew potion search' to search for two spells at a time, instead of just one. From Draak: Cleanup and typo corrections for fullers and Thirsty Thursday. The command 'rescue minions' will now exclude entangling roots and earthwalls by default. Fixed bug that allowed weapons to be assembled with parts affected by weight altering spells such as crystal coat. This potentially dangerousi bug could have resulted in forged weapons being destroyed under certain circumstances. (Laeg) ---- Aug 16, 20 [2785] From Draak: Druid spells create food and poison mushroom are now obscure. Made Humpday consistent across the code i.e. Humpday as opposed to Hump Day. The Thirsty Thursday milk challenge should now be less discriminating on what it considers a "guard". New Thirsty Thursday challenge added to the mix. You can now woodcraft bundles of sticks into batches of darts, arrows and bolts. GOOD and EVIL flags from extraplanar woods should now be preserved when halving or quartering wood. New reduce antidote parsing: reduce antidote [brewed antidote] Purge blood added to brewing blood affinity. Purge blood can no longer be brewed, but can now be scribed instead. (Morpheus) If you know forge blade, you can add fullers to completed forged bladed weapons with 'forge enhance fuller <weapon>'. This mildly enhances the speed and damage. Like loading simple weapons, this is useful in cases where further enchantments and enhancements are not available or desired. ---- Aug 01, 20 [2782] From Brak: Exclude books from unopened areas from the public library. (Morpheus) From Xera: Add Mush-Z help pages about plugins and obsolete features. From Draak: Added 'set noput', for setting a NOPUT flags to objects. The NOPUT flag prevents objects from included in 'put all <container>'. The Thirsty Thursday milk challenge should now be more generous on when it triggers. Bottoms up! New woodcrafted item: canoe (Morpheus) The 'knock' spell is now scribeable. The daily reset of the Catch of the Day should no longer trigger in the middle of a fishing derby, to prevent rare circumstances where a person can loose their lead in a derby that happens at just the wrong time. New forged weapons, with the following base blades: voulge blade: doloire (handle), bardiche (haft) rondel blade: plancon (handle), goedendag (haft), ahlspiess (pole) shortsword: atgeir (handle), hoggspjot (haft) longsword: polesword (pole) - FYI staffswords now use hafts ---- Jul 25, 20 [2779] Add 'name -gen' to generate a few random names. Fix clan dues breakdown help page. From Shadowfax: Fix typo in angel petition. (Druidia) Alchemist and assassin jobs will pay more when asking for two spells instead of just one. Added Scribes Guild! Scribe scrolls in order to advance in rank. Joining the guild will give access to well-paying scribe jobs. Please allow time for world builders to set up guildmasters. (Unfortunately, previously scribed scrolls will not count toward advancement, sorry.) ---- Jul 19, 20 [2778] From Draak: Added a bit more randomness to fish types and weights. Changed the stats for some lapidary materials to reduce redundancy. New wood type: madrone Beefed up checks for adding/assembling crafted objects to try to catch more extreme cases and hard failures, such as high hit/dam/attacks and mana regen. This should scale with object level. From Xera: A stack of help page additions for Mush-Z, to help explain some of the features and controls. ---- Jul 12, 20 [2777] From Brak: Stop shortid from sending a line break when identifying objects on the ground. Add casting of ground spell to cast spam filter. From Draak: Added channel cast function for rune 'Fell', 'poison'. Some gathered woods are now somewhat rarer than others. Dragonbreath defense strings added to spam extreme. (Granola) Thristy Thursday challenges that require recalls will no longer work on hallowed ground recalls. Added listings for ocomp and otype to mortal oset command. Added msp sounds for landslide spell. The metal used for crossbow hardware now has an effect on the finished weapon's speed. ---- Jul 04, 20 [2775] From Brak: Add 'news headline' command. Automatically display the latest headline news on login. Add more skirmish strings to gfighting spam filter. ---- Jun 27, 20 [2773] From Draak: Fixed bug with flesh beast. It should now work with the corpses of fish-type mobs now, too! You can no longer use berm in cities, or use berm or icewall across the entrances to instances. Added a few called animals to mire terrain. Fixed bug with inlay runes and new -force tag code. New weekly event for Thirsty Thursday should be coming on-line after the Summer Solstice event. You cannot craft if you are too drunk. New druid level 34 druid spell 'landslide'. Blow up earth walls and shambling mounds to damage groups of enemies! Fear effects now cut into your morale. High morale will help you resist fear, but at the cost of your morale. Valor and other fear-resisting effects come into play first. ---- Jun 20, 20 [2770] From Draak: Tweaks to shortid format, to make it a bit prettier. Refinements to objects that show up for seeker jobs, including spellcomps that have affinities corresponding to god attributes. (Morpheus) Tweaks to adding stats to crafted items, including fixing zero weight bugs on some forged items. Forged torcs and cuff bracelets now weight 2 pounds, but can now be inlaid. FYI this will not work with old ones, as the increased weight is the determining factor. Added -force flag checks for adding to crafted items with moderate or little/no room left for improvement, added objects that are much higher quality than the base item, to adding lapidary materials to ladidary items and few other cases. This will probably take a little feedback and calibration to get just right. (Vikk) ---- Jun 14, 20 [2768] From Draak: Improvements to showing spells and bound status on shortid. Improved unguent help page and slightly boosted level for favored spellcomps. (Vikk) Fixed bug with multiple forged copies working on a couple of things it shouldn't have. You can no longer blood sacrifice, butcher or skin corpses that have been recently killed by others, similar to restrictions on harvesting from corpses. (Dizzy) ---- Jun 07, 20 [2764] From Brak: Give 'set shortid' the ability to accept on, off and -silent options. This is to make it easier for Mush-Z to sync it's settings with the server. From Draak: More tweaks to crafting to increase the odds of getting stats, even if its just a few hp, mana or movement. Spiced up a few warrior skills with fatality strings. From Shadowfax: Guild jobs are now available!!! Please be patient while world builders set up jobgivers. Seeker jobs should now only return level appropriate items. Also, seeker jobs from pantheist priests will now reference the player's god instead of Dentin. ---- Jun 01, 20 [2763] From Draak: Fixed a bug in compare with objects that have identical effects, also shored up some shoddy logic with item affects. Compare should now be far less prone to errorneous stat comparisons. ---- May 31, 20 [2760] From Shadowfax: 'Throw dirt' should now be valid syntax for dirt throw. Mortally wounded characters can no longer block dirt throw. From Draak: Attempted to address 'shocked and horrified' strings when on certain corner cases of transforming mobs. Require '-force' when memorizing something on the ground. More tweaks to crafting enhancements. Forged arrowheads, darts and bullets now make multiple copies from a single pound of metal. Fixed a bit of silliness with reporting mob vulnerabilities and mobs with matching elemental types. (Juggernaut) ---- May 24, 20 [2756] From Shadowfax: Fixed string comparison error in retrieval jobs. (Meyaa) From Draak: Fishing pole capacity will now show on shortid. (my crafter channel peeps) Seeker jobs candiates now include to objects made from a god's preferred composition. Bound status will now show up at the end of shortid. (Jormungandr) Random patchwork leathercraft items will now trigger unique item achievements properly. (Ciella) Tweaks to inlay runes. Various crafting tweaks, including subtracting weapon speed to ensure that spikes/studs add hit/dam to weapons. Moondust can be higher level but is now NOSAVE. (Potato) Tweaks to crafted container and fishing pole capacities. Appraise should now be more accurate with weapons that have high non-damage related stats. You can now list skills and spells that you can improve with points: point value all point value profession point value combat (Kyleman) ---- May 16, 20 [2754] From Shadowfax: Make "crack and pop" room send for mend bones spam filtered. Fixed formula for number of carried antidotes. Raise damage of skirmish skill to better account for its slow speed. (Martin) Legendary weapons and armor no longer run the risk of exploding when dispelled. (Gresko) From Draak: Lowered the price of ore a bit to make more sense with the cost of finished ingots. The weight command will now show exact weight and size for carried things, but only give estimates for the weight of objects on the ground. Dread portent will no longer send indicators for NO_CONDITION mobs, or mobs that change into other mobs when near death. (Asclepius) The 'pick lock' skill has been renamed to 'lock picking'. Tweaks to shortid. Flags show earlier, object type and size are omitted. (Shryth) Measure command added, aliased to weight command. Jobs that require skills now show you what skill they require when you don't know the skill. Estimates for 'buy service' should now work correctly, usage is 'buy service <object> <service type> estimate'. Cleared odd bug with builder-defined fishing failures. (Fighter) Ore yields have been raised: Least pure yields %25. Less pure yields %33. Moderately pure yields %50. More pure yields %66. Most pure yields 100-ish%. ---- May 09, 20 [2753] From Shadowfax: Various event code fixes. From Xera: A 'news mushz' command for mushz users. 20 entries displayed.

This page has been referenced 140 times since last boot.



Copyright (C) 2015 DentinMud Internet Services - Contact Us